Commit Graph

9 Commits

Author SHA1 Message Date
restitux 286fa16710 gui: stricter validation in add and edit modals
Build Mumble Web 2 / macos_build (push) Successful in 1m1s
Build Mumble Web 2 / windows_build (push) Successful in 2m52s
Build Mumble Web 2 / linux_build (push) Successful in 1m26s
Build Mumble Web 2 / android_build (push) Successful in 4m47s
2026-05-05 06:12:02 +00:00
restitux 90f6f8ef95 gui: new login screen 2026-05-05 06:11:59 +00:00
sam e72bb6d4c4 Move mumble UDP ping into common crate (#33)
Build Mumble Web 2 / macos_build (push) Failing after 2s
Build Mumble Web 2 / linux_build (push) Failing after 0s
Build Mumble Web 2 / android_build (push) Failing after 3s
Build Mumble Web 2 / windows_build (push) Failing after 10s
The desktop GUI doesn't go through the proxy to reach the Mumble server,
so its login screen needs to ping directly. Rather than duplicate the
ping logic, move it into the common crate behind an optional
`networking` feature (so common stays lightweight when the feature
isn't requested).

- common: add `ping_server(address, port)` behind `networking` feature
- proxy: replace the inline UdpSocket ping + ping.rs codec with a call
  to common::ping_server; drop the rand dep
- client: PlatformInterface::get_status now takes an address; desktop
  and mobile call common::ping_server directly, web still uses the
  proxy's /status endpoint
- gui: thread the address from the login input through get_status, so
  it re-pings when the user edits the address

Assisted-by: claude-opus-4-7
Reviewed-on: #33
Reviewed-by: restitux <restitux@ohea.xyz>
Co-authored-by: Sam Sartor <me@samsartor.com>
Co-committed-by: Sam Sartor <me@samsartor.com>
2026-05-05 04:37:19 +00:00
sam 3a9bb60605 Split into gui and client crates (#30)
Build Mumble Web 2 / macos_build (push) Successful in 56s
Build Mumble Web 2 / windows_build (push) Successful in 2m35s
Build Mumble Web 2 / linux_build (push) Successful in 1m21s
Build Mumble Web 2 / android_build (push) Successful in 4m45s
Reviewed-on: #30
Reviewed-by: restitux <restitux@ohea.xyz>
Co-authored-by: Sam Sartor <me@samsartor.com>
Co-committed-by: Sam Sartor <me@samsartor.com>
2026-05-05 03:23:22 +00:00
liamwarfield 7337b3e49b Quick fixes for S&T (#27)
Build Mumble Web 2 / macos_build (push) Successful in 1m14s
Build Mumble Web 2 / linux_build (push) Successful in 1m26s
Build Mumble Web 2 / windows_build (push) Successful in 2m51s
Build Mumble Web 2 / android_build (push) Successful in 4m34s
Some quick QAL changes I banged out this morning. The commit messages describe the individual changes in details.

## Changes

- Min window width on desktop.
- Removes white flash on desktop startup
- Removes right click menu on release builds (still exists on debug, and might come back in the future with new features).

Reviewed-on: #27
Reviewed-by: restitux <restitux@ohea.xyz>
2026-03-29 18:24:16 +00:00
sam 9006a082b0 Refactor the imp/gui bondary to use real traits (#18)
Build Mumble Web 2 / linux_build (push) Successful in 1m24s
Build Mumble Web 2 / windows_build (push) Successful in 2m36s
Build Mumble Web 2 / android_build (push) Successful in 5m57s
Build android container / android-release-builder-container-build (push) Successful in -4s
Build Mumble Web 2 release builder containers / windows-release-builder-container-build (push) Successful in 16s
# Summary

Introduces a trait-based platform abstraction layer that makes the boundary
between platform-specific and shared code explicit and compile-time verified.

The TLDR version of this new trait stuff works:

1. Define a `PlatformInterface` trait.
2. Each platform defines a zero-sized struct implementing the trait (ex `WebPlatform`).
3. Create an ifdef'd type alias on those structs:

```rust
#[cfg(feature = "web")]
pub type Platform = web::WebPlatform;

#[cfg(all(feature = "desktop"))]
pub type Platform = desktop::DesktopPlatform;

#[cfg(all(feature = "mobile", not(feature = "web")))]
pub type Platform = mobile::MobilePlatform;
```

5. Add a compile time assertion that `Platform` implements `PlatformInterface`.

#  Motivation

Previously, platform code used a mix of pub use re-exports and #[cfg] blocks
that made it difficult to understand what each platform must implement. The
new trait-based approach provides:

- Clear documentation of the platform contract
- Compile-time verification that all platforms implement required
  functionality
- Ability to cargo check without feature flags (via stub platform)

# Changes

New traits in imp/mod.rs:
  - PlatformInterface - logging, permissions, network, config, storage. Overall this the trait that platforms must satify to compile.
  - AudioSystemInterface - audio system initialization and recording
  - AudioPlayerInterface - opus audio playback

 Type aliases:
  - Platform, AudioSystem, AudioPlayer resolve to the correct types based on
  feature flags

Call site updates:
  - Changed from imp::function() to Platform::function() syntax
  - Removed ImpRead/ImpWrite helper traits in favor of direct bounds

# Testing

Manual testing reveals that Web and Desktop still work, I (Liam) have not tested the mobile version beyond compilation.

Co-authored-by: Liam Warfield <liam.warfield@gmail.com>
Reviewed-on: #18
Co-authored-by: Sam Sartor <me@samsartor.com>
Co-committed-by: Sam Sartor <me@samsartor.com>
2026-02-18 04:53:41 +00:00
sam 40bb8e18ef upgrade to dioxus 0.7.1
Build dioxus container / BuildContainer (push) Successful in 3m10s
2025-11-27 22:39:18 -07:00
sam 70fcd18690 actually make logging work 2024-11-11 14:09:05 -07:00
sam 30a94323b3 move into gui folder for monorepo 2024-11-11 12:24:51 -07:00