Library webhooks
- Library is in a build passing state with 100% test coverage, tests are just failing on the CI server because of blocked ports which should get resolved soon.
Library webhooks allows for easy recieving and parsing of GitHub Webhook Events; more services to come i.e. BitBucket...
Features:
- Parses the entire payload, not just a few fields.
- Fields + Schema directly lines up with webhook posted json
Notes:
- Github - Currently only accepting json payloads.
Installation
Use go get.
go get gopkg.in/go-playground/webhooks.v1
or to update
go get -u gopkg.in/go-playground/webhooks.v1
Then import the validator package into your own code.
import "gopkg.in/go-playground/webhooks.v1"
Usage and documentation
Please see http://godoc.org/gopkg.in/go-playground/webhooks.v1 for detailed usage docs.
Examples:
Multiple Handlers for each event you subscribe to
package main
import (
"fmt"
"strconv"
"gopkg.in/go-playground/webhooks.v1"
"gopkg.in/go-playground/webhooks.v1/github"
)
const (
path = "/webhooks"
port = 80
)
func main() {
hook := github.New(&github.Config{Secret: "MyGitHubSuperSecretSecrect...?"})
hook.RegisterEvents(HandleRelease, github.ReleaseEvent)
hook.RegisterEvents(HandlePullRequest, github.PullRequestEvent)
err := webhooks.Run(hook, ":"+strconv.Itoa(port), path)
if err != nil {
fmt.Println(err)
}
}
// HandleRelease handles GitHub release events
func HandleRelease(payload interface{}) {
fmt.Println("Handling Release")
pl := payload.(github.ReleasePayload)
// only want to compile on full releases
if pl.Release.Draft || pl.Release.Prelelease || pl.Release.TargetCommitish != "master" {
return
}
// Do whatever you want from here...
fmt.Printf("%+v", pl)
}
// HandlePullRequest handles GitHub pull_request events
func HandlePullRequest(payload interface{}) {
fmt.Println("Handling Pull Request")
pl := payload.(github.PullRequestPayload)
// Do whatever you want from here...
fmt.Printf("%+v", pl)
}
Single receiver for events you subscribe to
package main
import (
"fmt"
"strconv"
"gopkg.in/go-playground/webhooks.v1"
"gopkg.in/go-playground/webhooks.v1/github"
)
const (
path = "/webhooks"
port = 80
)
func main() {
hook := github.New(&github.Config{Secret: "MyGitHubSuperSecretSecrect...?"})
hook.RegisterEvents(HandleMultiple, github.ReleaseEvent, github.PullRequestEvent) // Add as many as you want
err := webhooks.Run(hook, ":"+strconv.Itoa(port), path)
if err != nil {
fmt.Println(err)
}
}
// HandleMultiple handles multiple GitHub events
func HandleMultiple(payload interface{}) {
fmt.Println("Handling Payload..")
switch payload.(type) {
case github.ReleasePayload:
release := payload.(github.ReleasePayload)
// Do whatever you want from here...
fmt.Printf("%+v", release)
case github.PullRequestPayload:
pullRequest := payload.(github.PullRequestPayload)
// Do whatever you want from here...
fmt.Printf("%+v", pullRequest)
}
}
Contributing
Pull requests for other service like BitBucket are welcome!
There will always be a development branch for each version i.e. v1-development. In order to contribute,
please make your pull requests against those branches.
If the changes being proposed or requested are breaking changes, please create an issue, for discussion or create a pull request against the highest development branch for example this package has a v1 and v1-development branch however, there will also be a v2-development branch even though v2 doesn't exist yet.
License
Distributed under MIT License, please see license file in code for more details.