Logo
Explore Help
Sign In
restitux/sunshine-testing-fork
1
0
Fork 0
You've already forked sunshine-testing-fork
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
756d2e19b2d8d67298dfd5068319e421a036909b
sunshine-testing-fork/src_assets/windows/assets/shaders/directx/include
T
History
ns6089 7ce8547d6e fix(win/video): don't offload chroma subsampling math to texture sampler when downscaling (#3014)
* Don't use sampler math for chroma if downscaling

* Correct portrait rotation offsets
2024-09-02 19:02:05 -05:00
..
base_vs_types.hlsl
fix(win/video): don't offload chroma subsampling math to texture sampler when downscaling (#3014)
2024-09-02 19:02:05 -05:00
base_vs.hlsl
fix(win/video): don't offload chroma subsampling math to texture sampler when downscaling (#3014)
2024-09-02 19:02:05 -05:00
common.hlsl
Refactor shaders
2023-10-05 23:06:40 -05:00
convert_base.hlsl
Refactor shaders
2023-10-05 23:06:40 -05:00
convert_linear_base.hlsl
Refactor shaders
2023-10-05 23:06:40 -05:00
convert_perceptual_quantizer_base.hlsl
Refactor shaders
2023-10-05 23:06:40 -05:00
convert_yuv420_packed_uv_ps_base.hlsl
fix(win/video): don't offload chroma subsampling math to texture sampler when downscaling (#3014)
2024-09-02 19:02:05 -05:00
convert_yuv420_planar_y_ps_base.hlsl
Refactor shaders
2023-10-05 23:06:40 -05:00
convert_yuv444_ps_base.hlsl
feat(win/video): support native YUV 4:4:4 encoding (#2533)
2024-08-16 13:41:27 -04:00
Powered by Gitea Version: 1.26.1 Page: 231ms Template: 12ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API