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sunshine-testing-fork/src/nvenc/nvenc_d3d11_native.h
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/**
* @file src/nvenc/nvenc_d3d11_native.h
* @brief Declarations for native Direct3D11 NVENC encoder.
*/
#pragma once
#ifdef _WIN32
#include <comdef.h>
#include <d3d11.h>
#include "nvenc_d3d11.h"
namespace nvenc {
/**
* @brief Native Direct3D11 NVENC encoder.
*/
class nvenc_d3d11_native final: public nvenc_d3d11 {
public:
/**
* @param d3d_device Direct3D11 device used for encoding.
*/
explicit nvenc_d3d11_native(ID3D11Device *d3d_device);
~nvenc_d3d11_native();
ID3D11Texture2D *
get_input_texture() override;
private:
bool
create_and_register_input_buffer() override;
const ID3D11DevicePtr d3d_device;
ID3D11Texture2DPtr d3d_input_texture;
};
} // namespace nvenc
#endif