docs: improvements to source code documentation (#1236)
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@@ -1,5 +1,4 @@
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#ifndef SUNSHINE_VAAPI_H
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#define SUNSHINE_VAAPI_H
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#pragma once
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#include "misc.h"
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#include "src/platform/common.h"
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@@ -9,12 +8,12 @@ namespace egl {
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}
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namespace va {
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/**
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* Width --> Width of the image
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* Height --> Height of the image
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* offset_x --> Horizontal offset of the image in the texture
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* offset_y --> Vertical offset of the image in the texture
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* file_t card --> The file descriptor of the render device used for encoding
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*/
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* Width --> Width of the image
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* Height --> Height of the image
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* offset_x --> Horizontal offset of the image in the texture
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* offset_y --> Vertical offset of the image in the texture
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* file_t card --> The file descriptor of the render device used for encoding
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*/
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std::shared_ptr<platf::hwdevice_t>
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make_hwdevice(int width, int height, bool vram);
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std::shared_ptr<platf::hwdevice_t>
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@@ -29,4 +28,3 @@ namespace va {
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int
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init();
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} // namespace va
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#endif
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