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mumble-web2/client/src/app.rs
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sam 3a9bb60605
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Split into gui and client crates (#30)
Reviewed-on: #30
Reviewed-by: restitux <restitux@ohea.xyz>
Co-authored-by: Sam Sartor <me@samsartor.com>
Co-committed-by: Sam Sartor <me@samsartor.com>
2026-05-05 03:23:22 +00:00

216 lines
5.5 KiB
Rust

use dioxus_signals::{ReadableExt as _, Signal};
use mime_guess::Mime;
use mumble_web2_common::ProxyOverrides;
use ordermap::OrderSet;
use std::collections::{HashMap, HashSet};
use std::{fmt, sync::Arc};
pub type ChannelId = u32;
pub type UserId = u32;
#[derive(Debug)]
pub enum ConnectionState {
Disconnected,
Connecting,
Connected,
Failed(String),
}
#[derive(Debug, Clone)]
pub struct AudioSettings {
pub denoise: bool,
}
#[derive(Debug)]
pub enum Command {
Connect {
address: String,
username: String,
config: ProxyOverrides,
},
SendChat {
markdown: String,
channels: Vec<ChannelId>,
},
SendFile {
bytes: Vec<u8>,
name: String,
mime: Option<Mime>,
channels: Vec<ChannelId>,
},
SetMute {
mute: bool,
},
SetDeaf {
deaf: bool,
},
EnterChannel {
channel: ChannelId,
user: UserId,
},
UpdateAudioSettings(AudioSettings),
Disconnect,
}
#[derive(Default, Debug)]
pub struct UserState {
pub name: String,
pub channel: ChannelId,
pub deaf: bool,
pub mute: bool,
pub suppress: bool,
pub self_deaf: bool,
pub self_mute: bool,
}
#[derive(Debug)]
pub struct Chat {
pub raw: String,
pub dangerous_html: String,
pub sender: Option<UserId>,
}
#[derive(Default, Debug)]
pub struct ChannelState {
pub name: String,
pub children: OrderSet<ChannelId>,
pub users: OrderSet<UserId>,
pub parent: Option<ChannelId>,
pub position: i32,
}
impl ChannelState {
pub fn update_from_channel_state(
&mut self,
channel_state: &mumble_protocol::control::msgs::ChannelState,
) {
if channel_state.has_position() {
self.position = channel_state.get_position();
}
if channel_state.has_parent() {
self.parent = Some(channel_state.get_parent());
}
if channel_state.has_name() {
self.name = channel_state.get_name().to_string();
}
}
}
#[derive(Default, Debug)]
pub struct ChannelsState {
pub channels: HashMap<ChannelId, ChannelState>,
}
impl ChannelsState {
pub fn update_from_channel_state(
&mut self,
channel_state: &mumble_protocol::control::msgs::ChannelState,
) {
self.channels
.entry(channel_state.get_channel_id())
.or_default()
.update_from_channel_state(channel_state);
self.update_channel_parents();
}
pub fn update_from_channel_remove(
&mut self,
channel_remove: &mumble_protocol::control::msgs::ChannelRemove,
) {
self.channels.remove(&channel_remove.get_channel_id());
self.update_channel_parents();
}
pub fn update_channel_parents(&mut self) {
// Zero out existing children
for state in self.channels.values_mut() {
state.children.clear();
}
let mut to_sort: Vec<(ChannelId, Option<ChannelId>, i32, String)> = Vec::new();
for (id, state) in self.channels.iter() {
// Handle channels with no parent (the root channel)
let Some(parent_id) = state.parent else {
to_sort.push((*id, None, 0, state.name.clone()));
continue;
};
// If a channel has a parent that we haven't gotten a channel
// state packet for, ignore it
if !self.channels.contains_key(&parent_id) {
continue;
}
to_sort.push((*id, Some(parent_id), state.position, state.name.clone()));
}
let pos_name: HashMap<ChannelId, (i32, String)> = self
.channels
.iter()
.map(|(&id, state)| (id, (state.position, state.name.clone())))
.collect();
let mut updated: HashSet<ChannelId> = HashSet::new();
while updated.len() < to_sort.len() {
for &(id, ref parent_id, position, ref name) in &to_sort {
let Some(parent_id) = parent_id else {
updated.insert(id);
continue;
};
if updated.contains(&id) || !updated.contains(&parent_id) {
continue;
}
// Unwrap should never fail here since we pre filter
let parent = self.channels.get_mut(&parent_id).unwrap();
let mut insert_index = parent.children.len();
for (i, &child) in parent.children.iter().enumerate() {
let (p, ref n) = pos_name[&child];
if (position == p && name < n) || p > position {
insert_index = i;
break;
}
}
parent.children.insert_before(insert_index, id);
updated.insert(id);
}
}
}
}
#[derive(Default, Debug)]
pub struct ServerState {
pub channels_state: ChannelsState,
pub users: HashMap<UserId, UserState>,
pub chat: Vec<Chat>,
pub session: Option<UserId>,
}
impl ServerState {
pub fn this_user(&self) -> Option<&UserState> {
self.users.get(&self.session?)
}
}
pub struct State {
pub status: Signal<ConnectionState>,
pub server: Signal<ServerState>,
pub audio: Signal<AudioSettings>,
}
impl fmt::Debug for State {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("State")
.field("status", &self.status.read())
.field("server", &self.server.read())
.finish()
}
}
pub type SharedState = Arc<State>;