Files
mumble-web2/client/src/imp/mod.rs
T

193 lines
6.4 KiB
Rust

//! Platform abstraction layer
//!
//! This module defines traits that each platform (web, desktop, mobile) must implement.
//! The traits make the platform boundary explicit and provide compile-time verification.
#![allow(async_fn_in_trait)]
use crate::app::{Command, ConnectTarget, SharedState};
use crate::effects::AudioProcessor;
use color_eyre::eyre::Error;
use futures_channel::mpsc::UnboundedReceiver;
use mumble_web2_common::{ProxyOverrides, ServerStatus};
use std::collections::HashMap;
use std::future::Future;
use std::time::Duration;
// ============================================================================
// Trait Definitions
// ============================================================================
/// Platform-specific audio subsystem for capturing microphone input and creating playback streams.
///
/// The audio system handles Opus encoding internally - callers receive encoded frames
/// ready for network transmission.
pub trait AudioSystemInterface: Sized {
/// The player type returned by [`create_player`](Self::create_player).
type AudioPlayer: AudioPlayerInterface;
/// Initialize the audio system.
async fn new() -> Result<Self, Error>;
/// Set the processor for the microphone input, mainly noise cancellation settings.
fn set_processor(&self, processor: AudioProcessor);
/// Begin listening to microphone input, calling the `each` function with
/// encoded opus frames.
fn start_recording(
&mut self,
each: impl FnMut(Vec<u8>, bool) + Send + 'static,
) -> Result<(), Error>;
/// Begin playback of an audio stream, returning an object that can be passed opus frames.
fn create_player(&mut self) -> Result<Self::AudioPlayer, Error>;
}
/// A handle to an active audio playback stream for a single remote user.
///
/// Each connected user gets their own `AudioPlayer` instance, which decodes
/// incoming Opus frames and outputs PCM audio to the platform's audio device.
/// The player manages its own decoder state and output buffer.
pub trait AudioPlayerInterface {
/// Decode and play an Opus-encoded audio frame.
fn play_opus(&mut self, payload: &[u8]);
}
pub trait ConfigSystemInterface: Sized + Clone {
fn new() -> Result<Self, Error>;
fn config_get<T>(&self, key: &str) -> Option<T>
where
T: serde::de::DeserializeOwned;
fn config_set<T>(&self, key: &str, value: &T)
where
T: serde::Serialize;
}
/// This is the main trait that each platform must implement. It combines all
/// platform-specific functionality into a single interface, providing compile-time
/// verification that all platforms implement the required functionality.
pub trait PlatformInterface {
type AudioSystem: AudioSystemInterface;
type ConfigSystem: ConfigSystemInterface;
/// Initialize logging for the platform.
fn init_logging();
/// Request runtime permissions (Android audio recording, etc.).
fn request_permissions();
/// Establish a connection to the Mumble server and run the network loop.
fn network_connect(
target: ConnectTarget,
username: String,
event_rx: &mut UnboundedReceiver<Command>,
proxy_overrides: &ProxyOverrides,
state: SharedState,
) -> impl Future<Output = Result<(), Error>>;
/// Get server status (user count, version, etc.) for the given address.
///
/// On web, this goes through the proxy's /status endpoint and ignores `address`
/// (the proxy is bound to a specific server). On desktop/mobile, this pings the
/// given address directly via UDP.
fn get_status(
client: &reqwest::Client,
address: &str,
) -> impl Future<Output = color_eyre::Result<ServerStatus>>;
/// Load the proxy overrides (proxy URL, cert hash, etc.).
fn load_proxy_overrides() -> impl Future<Output = color_eyre::Result<ProxyOverrides>>;
/// Async sleep for the given duration.
fn sleep(duration: Duration) -> impl Future<Output = ()>;
}
// ============================================================================
// Platform Modules
// ============================================================================
mod stub;
#[cfg(any(feature = "desktop", feature = "mobile"))]
mod connect;
#[cfg(any(feature = "desktop", feature = "mobile"))]
mod native_audio;
#[cfg(any(feature = "desktop", feature = "mobile"))]
mod native_config;
#[cfg(feature = "desktop")]
mod desktop;
#[cfg(feature = "mobile")]
mod mobile;
#[cfg(feature = "web")]
mod web;
// ============================================================================
// Platform Type Alias
// ============================================================================
#[cfg(feature = "web")]
pub type Platform = web::WebPlatform;
#[cfg(all(feature = "desktop", not(feature = "web")))]
pub type Platform = desktop::DesktopPlatform;
#[cfg(all(feature = "mobile", not(feature = "web"), not(feature = "desktop")))]
pub type Platform = mobile::MobilePlatform;
#[cfg(all(
not(feature = "mobile"),
not(feature = "web"),
not(feature = "desktop")
))]
pub type Platform = stub::StubPlatform;
pub type AudioSystem = <Platform as PlatformInterface>::AudioSystem;
pub type AudioPlayer = <AudioSystem as AudioSystemInterface>::AudioPlayer;
pub type ConfigSystem = <Platform as PlatformInterface>::ConfigSystem;
// ========================
// Platform Async Runtime
// ========================
// Note: these can not be part of the Platform because they differ in Send requiremets
#[cfg(all(any(feature = "desktop", feature = "mobile"), not(feature = "web")))]
pub use connect::{spawn, SpawnHandle};
#[cfg(all(
not(feature = "desktop"),
not(feature = "mobile"),
not(feature = "web")
))]
pub use stub::{spawn, SpawnHandle};
#[cfg(feature = "web")]
pub use web::{spawn, SpawnHandle};
// =======================
// Compile-time Assertions
// =======================
const _: () = {
fn assert_platform<T: PlatformInterface>() {}
// Check each implementation, and prevent warnings that the implementations are unused.
#[cfg(feature = "web")]
let _ = assert_platform::<web::WebPlatform>;
#[cfg(feature = "desktop")]
let _ = assert_platform::<desktop::DesktopPlatform>;
#[cfg(feature = "mobile")]
let _ = assert_platform::<mobile::MobilePlatform>;
let _ = assert_platform::<stub::StubPlatform>;
};
fn global_default_config() -> HashMap<String, serde_json::Value> {
serde_json::json!({})
.as_object()
.unwrap()
.clone()
.into_iter()
.collect()
}