193 lines
6.4 KiB
Rust
193 lines
6.4 KiB
Rust
//! Platform abstraction layer
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//!
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//! This module defines traits that each platform (web, desktop, mobile) must implement.
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//! The traits make the platform boundary explicit and provide compile-time verification.
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#![allow(async_fn_in_trait)]
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use crate::app::{Command, ConnectTarget, SharedState};
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use crate::effects::AudioProcessor;
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use color_eyre::eyre::Error;
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use futures_channel::mpsc::UnboundedReceiver;
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use mumble_web2_common::{ProxyOverrides, ServerStatus};
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use std::collections::HashMap;
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use std::future::Future;
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use std::time::Duration;
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// ============================================================================
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// Trait Definitions
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// ============================================================================
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/// Platform-specific audio subsystem for capturing microphone input and creating playback streams.
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///
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/// The audio system handles Opus encoding internally - callers receive encoded frames
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/// ready for network transmission.
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pub trait AudioSystemInterface: Sized {
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/// The player type returned by [`create_player`](Self::create_player).
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type AudioPlayer: AudioPlayerInterface;
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/// Initialize the audio system.
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async fn new() -> Result<Self, Error>;
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/// Set the processor for the microphone input, mainly noise cancellation settings.
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fn set_processor(&self, processor: AudioProcessor);
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/// Begin listening to microphone input, calling the `each` function with
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/// encoded opus frames.
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fn start_recording(
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&mut self,
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each: impl FnMut(Vec<u8>, bool) + Send + 'static,
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) -> Result<(), Error>;
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/// Begin playback of an audio stream, returning an object that can be passed opus frames.
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fn create_player(&mut self) -> Result<Self::AudioPlayer, Error>;
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}
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/// A handle to an active audio playback stream for a single remote user.
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///
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/// Each connected user gets their own `AudioPlayer` instance, which decodes
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/// incoming Opus frames and outputs PCM audio to the platform's audio device.
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/// The player manages its own decoder state and output buffer.
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pub trait AudioPlayerInterface {
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/// Decode and play an Opus-encoded audio frame.
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fn play_opus(&mut self, payload: &[u8]);
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}
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pub trait ConfigSystemInterface: Sized + Clone {
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fn new() -> Result<Self, Error>;
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fn config_get<T>(&self, key: &str) -> Option<T>
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where
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T: serde::de::DeserializeOwned;
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fn config_set<T>(&self, key: &str, value: &T)
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where
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T: serde::Serialize;
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}
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/// This is the main trait that each platform must implement. It combines all
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/// platform-specific functionality into a single interface, providing compile-time
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/// verification that all platforms implement the required functionality.
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pub trait PlatformInterface {
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type AudioSystem: AudioSystemInterface;
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type ConfigSystem: ConfigSystemInterface;
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/// Initialize logging for the platform.
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fn init_logging();
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/// Request runtime permissions (Android audio recording, etc.).
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fn request_permissions();
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/// Establish a connection to the Mumble server and run the network loop.
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fn network_connect(
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target: ConnectTarget,
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username: String,
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event_rx: &mut UnboundedReceiver<Command>,
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proxy_overrides: &ProxyOverrides,
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state: SharedState,
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) -> impl Future<Output = Result<(), Error>>;
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/// Get server status (user count, version, etc.) for the given address.
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///
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/// On web, this goes through the proxy's /status endpoint and ignores `address`
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/// (the proxy is bound to a specific server). On desktop/mobile, this pings the
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/// given address directly via UDP.
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fn get_status(
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client: &reqwest::Client,
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address: &str,
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) -> impl Future<Output = color_eyre::Result<ServerStatus>>;
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/// Load the proxy overrides (proxy URL, cert hash, etc.).
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fn load_proxy_overrides() -> impl Future<Output = color_eyre::Result<ProxyOverrides>>;
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/// Async sleep for the given duration.
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fn sleep(duration: Duration) -> impl Future<Output = ()>;
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}
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// ============================================================================
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// Platform Modules
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// ============================================================================
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mod stub;
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#[cfg(any(feature = "desktop", feature = "mobile"))]
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mod connect;
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#[cfg(any(feature = "desktop", feature = "mobile"))]
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mod native_audio;
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#[cfg(any(feature = "desktop", feature = "mobile"))]
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mod native_config;
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#[cfg(feature = "desktop")]
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mod desktop;
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#[cfg(feature = "mobile")]
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mod mobile;
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#[cfg(feature = "web")]
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mod web;
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// ============================================================================
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// Platform Type Alias
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// ============================================================================
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#[cfg(feature = "web")]
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pub type Platform = web::WebPlatform;
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#[cfg(all(feature = "desktop", not(feature = "web")))]
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pub type Platform = desktop::DesktopPlatform;
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#[cfg(all(feature = "mobile", not(feature = "web"), not(feature = "desktop")))]
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pub type Platform = mobile::MobilePlatform;
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#[cfg(all(
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not(feature = "mobile"),
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not(feature = "web"),
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not(feature = "desktop")
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))]
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pub type Platform = stub::StubPlatform;
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pub type AudioSystem = <Platform as PlatformInterface>::AudioSystem;
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pub type AudioPlayer = <AudioSystem as AudioSystemInterface>::AudioPlayer;
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pub type ConfigSystem = <Platform as PlatformInterface>::ConfigSystem;
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// ========================
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// Platform Async Runtime
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// ========================
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// Note: these can not be part of the Platform because they differ in Send requiremets
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#[cfg(all(any(feature = "desktop", feature = "mobile"), not(feature = "web")))]
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pub use connect::{spawn, SpawnHandle};
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#[cfg(all(
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not(feature = "desktop"),
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not(feature = "mobile"),
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not(feature = "web")
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))]
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pub use stub::{spawn, SpawnHandle};
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#[cfg(feature = "web")]
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pub use web::{spawn, SpawnHandle};
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// =======================
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// Compile-time Assertions
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// =======================
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const _: () = {
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fn assert_platform<T: PlatformInterface>() {}
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// Check each implementation, and prevent warnings that the implementations are unused.
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#[cfg(feature = "web")]
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let _ = assert_platform::<web::WebPlatform>;
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#[cfg(feature = "desktop")]
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let _ = assert_platform::<desktop::DesktopPlatform>;
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#[cfg(feature = "mobile")]
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let _ = assert_platform::<mobile::MobilePlatform>;
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let _ = assert_platform::<stub::StubPlatform>;
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};
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fn global_default_config() -> HashMap<String, serde_json::Value> {
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serde_json::json!({})
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.as_object()
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.unwrap()
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.clone()
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.into_iter()
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.collect()
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}
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