Add ServerEntry model and server list persistence to platform trait
Introduces a ServerEntry struct in common with name, address, port, username, and optional password fields. Extends PlatformInterface with load_servers/save_servers methods, implemented across all platforms (desktop persists to JSON config, web uses localStorage, mobile/stub are stubs). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -16,3 +16,13 @@ pub struct ServerStatus {
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pub max_users: Option<u32>,
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pub bandwidth: Option<u32>,
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}
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#[derive(Debug, Clone, Deserialize, Serialize, Default, PartialEq)]
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pub struct ServerEntry {
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pub name: String,
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pub address: String,
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pub port: u16,
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pub username: String,
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#[serde(default, skip_serializing_if = "Option::is_none")]
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pub password: Option<String>,
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}
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+17
-1
@@ -2,7 +2,7 @@ use crate::app::Command;
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use color_eyre::eyre::Error;
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use dioxus::hooks::UnboundedReceiver;
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use etcetera::{choose_app_strategy, AppStrategy, AppStrategyArgs};
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use mumble_web2_common::{ClientConfig, ServerStatus};
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use mumble_web2_common::{ClientConfig, ServerEntry, ServerStatus};
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use std::collections::HashMap;
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use std::time::Duration;
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@@ -46,6 +46,22 @@ impl super::PlatformInterface for DesktopPlatform {
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save_config_map(&config).ok()
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}
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fn load_servers() -> Vec<ServerEntry> {
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let config = load_config_map();
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config
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.get("servers")
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.and_then(|s| serde_json::from_str(s).ok())
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.unwrap_or_default()
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}
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fn save_servers(servers: &[ServerEntry]) {
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let mut config = load_config_map();
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if let Ok(json) = serde_json::to_string(servers) {
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config.insert("servers".to_string(), json);
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let _ = save_config_map(&config);
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}
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}
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async fn network_connect(
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address: String,
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username: String,
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@@ -1,7 +1,7 @@
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use crate::app::Command;
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use color_eyre::eyre::Error;
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use dioxus::hooks::UnboundedReceiver;
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use mumble_web2_common::{ClientConfig, ServerStatus};
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use mumble_web2_common::{ClientConfig, ServerEntry, ServerStatus};
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use std::future::Future;
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use std::time::Duration;
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@@ -31,10 +31,16 @@ impl super::PlatformInterface for MobilePlatform {
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None
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}
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fn set_default_server(server: &str) -> Option<()> {
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fn set_default_server(_server: &str) -> Option<()> {
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None
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}
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fn load_servers() -> Vec<ServerEntry> {
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Vec::new()
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}
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fn save_servers(_servers: &[ServerEntry]) {}
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async fn network_connect(
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address: String,
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username: String,
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+7
-1
@@ -7,7 +7,7 @@
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use crate::{app::Command, effects::AudioProcessor};
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use color_eyre::eyre::Error;
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use dioxus::hooks::UnboundedReceiver;
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use mumble_web2_common::{ClientConfig, ServerStatus};
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use mumble_web2_common::{ClientConfig, ServerEntry, ServerStatus};
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use std::future::Future;
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use std::time::Duration;
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@@ -90,6 +90,12 @@ pub trait PlatformInterface {
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/// Save the default server URL.
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fn set_default_server(server: &str) -> Option<()>;
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/// Load the saved server list.
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fn load_servers() -> Vec<ServerEntry>;
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/// Save the server list.
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fn save_servers(servers: &[ServerEntry]);
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/// Async sleep for the given duration.
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fn sleep(duration: Duration) -> impl Future<Output = ()>;
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}
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+9
-1
@@ -3,7 +3,7 @@
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use crate::effects::AudioProcessor;
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use color_eyre::eyre::Error;
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use dioxus::hooks::UnboundedReceiver;
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use mumble_web2_common::{ClientConfig, ServerStatus};
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use mumble_web2_common::{ClientConfig, ServerEntry, ServerStatus};
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use std::future::Future;
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pub struct StubPlatform;
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@@ -54,6 +54,14 @@ impl super::PlatformInterface for StubPlatform {
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panic!("stubbed platform")
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}
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fn load_servers() -> Vec<ServerEntry> {
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panic!("stubbed platform")
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}
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fn save_servers(_servers: &[ServerEntry]) {
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panic!("stubbed platform")
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}
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fn sleep(_duration: std::time::Duration) -> impl Future<Output = ()> {
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async { panic!("stubbed platform") }
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}
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+19
-1
@@ -6,7 +6,7 @@ use dioxus::prelude::*;
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use gloo_timers::future::TimeoutFuture;
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use js_sys::Float32Array;
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use mumble_protocol::control::ClientControlCodec;
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use mumble_web2_common::{ClientConfig, ServerStatus};
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use mumble_web2_common::{ClientConfig, ServerEntry, ServerStatus};
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use reqwest::Url;
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use std::future::Future;
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use std::sync::Arc;
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@@ -129,6 +129,24 @@ impl super::PlatformInterface for WebPlatform {
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None
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}
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fn load_servers() -> Vec<ServerEntry> {
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web_sys::window()
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.and_then(|w| w.local_storage().ok()?)
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.and_then(|s| s.get_item("servers").ok()?)
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.and_then(|json| serde_json::from_str(&json).ok())
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.unwrap_or_default()
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}
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fn save_servers(servers: &[ServerEntry]) {
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if let Ok(json) = serde_json::to_string(servers) {
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if let Some(storage) = web_sys::window()
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.and_then(|w| w.local_storage().ok()?)
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{
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let _ = storage.set_item("servers", &json);
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}
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}
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}
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async fn network_connect(
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address: String,
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username: String,
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