package main import ( "database/sql" "fmt" "io/ioutil" "os" "path/filepath" _ "github.com/mattn/go-sqlite3" toml "github.com/pelletier/go-toml/v2" ) type Config struct { Address string Port int ScanDirectory string //Age int //Cats []string //Pi float64 //Perfection []int //DOB time.Time // requires `import time` } func get_config_dir() string { // Find config directory // Linux (XDG base directory specification compliant) xdg_config_home := os.Getenv("XDG_CONFIG_HOME") if xdg_config_home != "" { return filepath.Join(xdg_config_home, "ikinuki") } else { home := os.Getenv("HOME") return filepath.Join(home, ".config", "ikinuki") } } func get_config(config_dir string) (*Config, error) { config := Config{ Address: "127.0.0.1", Port: 32520, ScanDirectory: "FILL IN", } err := os.MkdirAll(config_dir, 0755) if err != nil { return &config, fmt.Errorf("ERROR: Could not create config directory: %v", err) } config_path := filepath.Join(config_dir, "server.toml") fmt.Printf("Config File Dir: %v\n", config_path) // open file, creating it if empty config_file, err := os.OpenFile(config_path, os.O_RDWR|os.O_CREATE, 0755) defer config_file.Close() if err != nil { return &config, fmt.Errorf("ERROR: Could not open config file: %v", err) } fi, err := config_file.Stat() if err != nil { return &config, fmt.Errorf("ERROR: Could not get config file size: %v", err) } if fi.Size() == 0 { // if file is empty, write default config data, err := toml.Marshal(config) if err != nil { return &config, fmt.Errorf("ERROR: Could not write default config to file: %v", err) } config_file.Write(data) // return nil as the user must edit the config file return nil, nil } else { // try to parse config file data, err := ioutil.ReadAll(config_file) if err != nil { return &config, fmt.Errorf("ERROR: Could not read data from config file: %v", err) } err = toml.Unmarshal(data, &config) if err != nil { return &config, fmt.Errorf("ERROR: Colud not parse config file contents: %v", err) } return &config, nil } } func get_data_dir() string { // Find data directory // Linux (XDG base directory specification compliant) xdg_data_home := os.Getenv("XDG_DATA_HOME") if xdg_data_home != "" { return filepath.Join(xdg_data_home, "ikinuki") } else { home := os.Getenv("HOME") return filepath.Join(home, ".local", "share", "ikinuki") } } func open_database(data_dir string) (*sql.DB, error) { err := os.MkdirAll(data_dir, 0755) if err != nil { return nil, fmt.Errorf("ERROR: could not create data directory: %v", err) } db_path := filepath.Join(data_dir, "ikinuki-server.db") db, err := sql.Open("sqlite3", db_path) if err != nil { return nil, fmt.Errorf("ERROR: could not open database: %v", err) } return db, nil } func scan_directory(directory string) { files, err := ioutil.ReadDir(directory) if err != nil { panic(err) } for _, file := range files { if file.IsDir() { fmt.Printf("%v\n", file.Name()) } } } func main() { config_dir := get_config_dir() config, err := get_config(config_dir) if err != nil { panic(err) } if config == nil { fmt.Printf("Created config file at %v, please edit and launch again\n", config_dir) os.Exit(0) } fmt.Printf("Config: %v\n", config) data_dir := get_data_dir() open_database(data_dir) scan_directory(config.ScanDirectory) }